jchrisobrien (
jchrisobrien) wrote2015-09-25 12:29 pm
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Endings (first world version)
It's been a long time coming. After playing for seventeen years and through four editions, Games Worskhop has radically changed their Warhammer Fantasy game to the point where the only similarity between the old and new games are the models themselves. This decision has led 90% of the tournament community to abandon not only Age of Sigmar (the new abomination of a game) but the old 8th edition rules as well. This has caused a rather persistent low grade depression in me over the last few months. I consider that a sign of growth that what's getting me down is something external and minor, but still. I've started looking in a new game (Malifaux, very gothic/wester/steampunk oriented) which fun, but it's very small scale and totally different. There is another game more similar to fantasy (Kings of War) but currently feels like a dumbed down version of Warhammer Fantasy.
When you have a hobby you've enjoyed for almost half your life, it's natural to be sad over its ending. I can understand the reasons people want to quit Warhammer Fantasy: the game is no longer supported by new models or rules, it's hard to get new people into the game. These don't seem like sufficient reasons to me: we have a strong community of players, all the rules are still there, all our models (which we spent hundreds of dollars on and hours painting them) are still there. Over time perhaps the community will shrink, but there's no reasons to stop dead in your tracks. Unfortunately, I'm pretty much alone in my feelings.
All one can really do is mourn the passing of the hobby, and try to find the fun in something new. If the other tournament scenes pick up, that community will still live on (just with different slang and in-jokes). It was a challenging, sometimes frustrating, sometimes rewarding, and largely fun ride while it lasted.
When you have a hobby you've enjoyed for almost half your life, it's natural to be sad over its ending. I can understand the reasons people want to quit Warhammer Fantasy: the game is no longer supported by new models or rules, it's hard to get new people into the game. These don't seem like sufficient reasons to me: we have a strong community of players, all the rules are still there, all our models (which we spent hundreds of dollars on and hours painting them) are still there. Over time perhaps the community will shrink, but there's no reasons to stop dead in your tracks. Unfortunately, I'm pretty much alone in my feelings.
All one can really do is mourn the passing of the hobby, and try to find the fun in something new. If the other tournament scenes pick up, that community will still live on (just with different slang and in-jokes). It was a challenging, sometimes frustrating, sometimes rewarding, and largely fun ride while it lasted.
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I can't find an RPG group, of any sort, out here, to save my life.
:(
so I am jealous of the fact that you have had an organization as large as you have, for as long as you have.
That said; Having watched first White wolf and then D&D splinter and splinter and then sort of die entirely; I can feel the pain of watching a once world of wonder turn on itself and get cancerous.
I still have the memories, I still have a good 6 or more feet of book shelf devoted to gaming right behind my chair and a few hundred PDFs in my phone that I skim through. I sit and read Monster Manuals and modules, thinking about "How Jeff's Character Ivan would have dealt with THIS" and the like.
I REALLY hope that you find some group of like minded Warhammer enthusiasts who have decided to freeze the rules at some point ("After X update, and before Y update" When it didn't suck too much") and still play.
=That would be a huge win=
Perhaps you could reach out to people you know and suggest such a thing; I know, I am suggesting a unicorn hunt, but still. My heart is in the right place; on the shelf by my Phylactery.
I've tried online gaming; LOTR , World of Warcraft, D&D Online. Bleh. I still replay single play campaigns in some games, but the human interaction/imagination is not there.
Worse still my need to create images of fear and horror in other peoples minds has devolved into my writing short stories based in the Delta Green/Call of Cthulhu universe. (I have to let The Wyrm out to play somehow).
I hope you don't fall down that pit. ;-)
much love, loyalty and respect. Peace from me to you.
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My brother, who doesn't play in tournaments but does play at local hobby stores, took about two months off from using phone conversations to tell me about various relationship or work-related problems and instead just kept complaining about Age of Sigmar.
Sorry to hear that this is all leaving a void.